

Khajiit traders also have a presence in the north of the region at Redfur Trading Post, established by Khajiit from Senchal in Southern Elsweyr. Despite the people of the Gray Mire initially considering attacking local Dominion forces, the Dominion tolerated their presence. During the Alliance War, a group of Argonians left Black Marsh by sea and made landfall in Grahtwood, creating the Gray Mire. Separate from the native Bosmer and Orsimer are populations of Imperials in and around the city of Southpoint that was founded by the Second Empire. The region, predominantly populated by native Bosmer populations, also features various Orsimer strongholds, locally referred to as Wood Orcs and considered distinct from typical Orsimer, who frequently fend off attacks by organised bandits as well as Ayleid ruins long since abandoned by their creators. During the Planemeld in 2E 582, parts of Grahtwood suffered attacks from the Daedra which included the total destruction of Gil-Var-Delle. The capital of Grahtwood, Elden Root, has served as the capital city of the Aldmeri Dominion since its founding and was simultaneously made the provincial capital of Valenwood by the Thalmor. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root." ― Loading screen I can’t wait to see if I’m right in three-to-six years time."This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. That’s some decent narrative development, I reckon. What’s more, if Skyrim was about how the Thalmor started a civil war, The Elder Scrolls 6 could be about how the Thalmor inadvertently created a powerful civil alliance between previously dissident factions. The location is perfect and the context of successful resistance makes sense. Redguards, Nords, Bretons, and Orcs? The artsy-fartsy High Elves are about to wet the bed.Īll in all, Hammerfell is the best possible area for The Elder Scrolls 6 to take place in given that it’s the only one that makes sense in relation to the organization we already know is going to be this game’s Big Bad. They may not be fond of the Redguards or Bretons, as mentioned above, although I reckon a deal could be struck once they learn that the Thalmor are planning on invading their fancy new mountain fortress. While I still think Morrowind and Oblivion have better stories overall, Skyrim nailed its introduction of the Aldmeri Dominion - a faction of ratty High Elves that Hammerfell’s Redguards are not the slightest bit fond of.Īlso yes, I did mention the Orcs, who are now living in the fourth iteration of Orsinium in the Dragontail Mountains. It’s easy to see each Elder Scrolls game as distinct from the rest given all of the different locations and timelines, but they’re all united by the same lore - and Skyrim’s lore was pretty good. Apart from Solstheim, which is technically a province of Morrowind, this will be the first time we return to a location we already visited in a previous Elder Scrolls game (not including Arena or Elder Scrolls Online, obviously, which both take place across the entire continent).Īlthough some fans may have been hoping for a new region, I actually think Hammerfell is the perfect choice for The Elder Scrolls 6, primarily because of where Skyrim left off. What’s weird about this is that we already went to Hammerfell in the second Elder Scrolls game, Daggerfall - although it’s likely a lot of Skyrim fans (myself included) were a bit too young to play it in 1996 (I was ten months old, so I, of course, played it).
